FACT FILE: Inside the games studio By: Joanna Green - Creative Assembly The Missing Dead Activity Pack to be used with the Missing Dead Game app Careers in Games There are many different career paths you can take within games, here we list a broad overview of some of the disciplines you could get involved with in a large games studio: Animation – we look at Animation in our FACT FILE: Animation, as an animator you bring movement to the characters, environment and objects that the player sees in a game, this can involve different techniques including motion capture. Analytics – there is so much data that can be collected from people playing games, this team find ways to display and use this data to help make decisions such as what can be added next to a game to give the player something they are really wanting to see. Art – There are many roles in art within the games industry, 2D Artists can design characters and environments for a game (Concept Artists), paint pictures for in-game story and marketing (Illustrators) or be UI (User-Interface) Artists. 3D Artists create the 3D Characters, Environments and props. There are also those that create the Visual Effects, direct Cinematic trailers and even some who use Maths to create tools for the other artists to use (Technical Artists). Audio – the game experience would not be the same without the music and sounds you hear as you play. Composers create a music score whereas a Music designer will decide how the music will change during events that happen in the game. Sound Designers make all the sound effects and Sound Engineers record and edit all the voices of characters and creatures. Design - Designers are responsible for establishing the games setting, story, & the type of players the game is for. They are responsible for making the game fun, accessible and engaging. We look at design in our FACT FILE: Game Design. Marketing and PR – this team are involved in promoting the game before, during and after release. Brand Managers oversea the creation of adverts, trailers, posters and the art which goes on the box you buy the game in. PR Managers organise events and speak to press whilst Community and Social Media Managers communicate with the people who play the games. Production - Producers manage how long it will take to make a game and check everyone is staying on track to complete the game on time. They ensure people know what to do & if there are any issues, they look to fix them the best way they can. Programming - Programmers are responsible for building tools, making engines, AI & gameplay features. They are the glue that holds everything together ensuring there are no bugs in their code. We look at Programming further in our FACT FILE: Programming. Quality Assurance – QA Technicians are the game testers, they look for anything that is happening that shouldn’t be in a game before it is released to the public. They work hard to spot bugs, then ensure it is communicated to the correct team who will be able to fix the issue.